Wreck: I didn't actually do any modification to the programming. What I did was take certain files from an older working version of the GSCC Toolz that I had on a disc, then put them in with the newer version. Remember all those things you wished you could do with a GSPro? They're all here. Plus you can extract an entire memory card's worth of information, and store it on your PC, a disc, or whatever you want, for later retrieval, allowing you to potentially store almost infinite amounts of saves.
Grab it at your local computer store, but grab this now. Also, this is an old enough version that it has an installer. You might want to grab the other one on this page instead. I prefer the single save memory card copying system it uses to the full card system GSCC uses, but I suppose that's just a matter of personal preference. There are a couple of other, specific functions I used to use this for, but as I haven't hacked PSX in a while, I don't recall them, heh.
Just grab it. Lets you play backups without a mod chip, but not imports Not bad. It can also do firmware upgrades on an Xploder cart, assuming you've got the ROMs. Includes source.
Thanks goes out to bfoos for tracking down this hard-to-find gem. Obeys convention a little more than CDProg, but is a little less versatile. Follows convention a little less than CDMage, but is a little more versatile. It allows you to view the. A note: this only allows you to view the. In any case, check this out; it's worth it.
Saves a lot of time normally spent in a hex editor. I [Lazy Bastard] have also added CorFlags. MAP files to. OBJ format, to be used in rendering apps. I [Lazy Bastard] have compiled and included a version for x86 and a version for x64, but I've also included the original source and an original binary from Omzy. This one is useful for ripping still image data in a Playstation game. You can also extract sound files from many games and convert them to.
All you have to do is insert your game into your D drive or whatever drive you have assigned to CD-ROMs , and run whichever of these programs you want. BIN file, after which you can edit the unpacked 'files' with another program , then repack with modified files if desired. Written by Mav. I [Lazy Bastard] have added a simple batch script which provides a primitive menu for StageView, in case that's desired. Remember to click on the top left icon, or you'll just be sitting around stumped, heh.
Written by Sony. Written by Klarth. As such, if you try to pull a file from a disc image that has been edited using something like CDProg, you'll probably either get an incomplete file, or a file with extra data at the end. This program will allow you fix that, by manually setting file size and LBA for individual files in the ToC. Meant for decrypting and reencrypting the GS Pro update files.
Includes C source code. This, by the way, is about the only way you can extract FF8 images, as it works on the. You might wanna be doing something while you're searching that though Have fun, and send in any cool pics you find. It contains the debugging features found in the main executable, for those who are curious, or want to see what is available in the debug build This is newer than the infamous LeroyJenkins copy that's been floating around awhile.
Also, this version has a debugger. Warning: It is unknown if these prerelease builds call home or not. Use this at your own though be it small risk. Supposedly has fixed bugs, new features, and so on.
This specific copy, comes with just about every commonly used plugin around. The result of this operation is on the same line. Second line subtracts r4 from r0. This next result is on the same line as well. Quite useful for a lot of different hacking capabilities. Can use any of the 3 as input. VB6 Source included. Has new cheat search functions not seen in previous versions, among other things.
There's rather a bug with this involving adding codes, so you may want to avoid this specific version if you care about such things. This update allows you to use many of the functions that were screwed in the original. Grab it. Internet Archive's 25th Anniversary Logo. Search icon An illustration of a magnifying glass.
User icon An illustration of a person's head and chest. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Audio Software icon An illustration of a 3. Software Images icon An illustration of two photographs. Next we open it in IDA , after initial processing of executable, we have no Imports section, and we have single exported symbol start.
Some instructions are not disassembled probably SPU code , since I haven't installed all necessary plugins. The same thing happens when I disassemble PS2 executable. We have no imports, and some exports names like audioDecReset. Does it all mean that libraries used by game developers are linked statically into executable, and we end up with single ELF binary, that talks directly to OS kernel?
Last edited by a moderator: Aug 11, Thank you, atreyu I think I have the answer. For PS2 Sony provides compiled static libraries to perform some basic job that "kernel" should provide. Namespaces Page Discussion. Views Read Edit View history.
This page was last modified on 7 September , at See Program Authority Id. SDK version or app version? EDAT files. PKG files.
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